The game is played in a traditional tower defense style where enemies will come along a set path and you will install towers and blockades to eliminate incoming enemies. The safe spots are behind a blue line and blue flags which could be one or more depending on the level type. Apart from these towers, you will also be able to use your Farmers and Meteor Strike special abilities and a Hero to fight enemies at your own will. ![]() You will need to use these four unique tower types to block and kill enemy waves that are trying to pass through the safe spot of each level. From there, you will unlock better variants of these leading to two of the final tower types which come with their own unique upgrades. You have your Archers, Shields, Mages, and Dwarven Bombardment in four different slots. The base gameplay of Kingdom Rush Frontiers is the same with its four basic towers. This is our review of the Xbox Series X version of Kingdom Rush Frontiers in which we build some Necromancer Towers and take down giant gorillas in Amazonian jungles. The map continues from the first game as well and this is what I love about Kingdom Rush because the game always packs so many details that you can just spend hours checking it out. ![]() ![]() It picks up the story right from the spot where it ended in Kingdom Rush and takes you to brand-new biomes where you face brand-new enemies in barren desert lands, pirate-infested waters, and lush-green forests back to the deadly volcanic mountains. Developed and published by Ironhide Games, Kingdom Rush Frontiers is the second game in the Kingdom Rush tower-defense franchise.
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